Friday, June 18, 2010

day 3

I am currently in the Salt Lake City Airport and the plane is down, this will be terse for a blog and represents what we were told, shown in the JGE booth, this is not personal opinion, just some of the questions, answers and what we saw. My next post is my opinion.

Pirates? No

Cross faction squads? No

Individual and squad stats? Yes

Voice support? Yes

1 Faction per account.

Missions will update inflight, the only ones that will not are the ones that require a change of equipment.

Limited backstory, you are part of the story as it is unfolding.

Missions can and will change inflight, offering new objectives on the fly.

In the demo we were shown there were over 700 ai ships /platforms / in just 1 system.

There will be customizable portraits

Q and E are in fact Barrelroll

There is a minimal death penalty

Missions are progressive, Capturing sectors X, Y and Z, will open up another encounter, making the system dynamic.

No friendly fire

There will be radar (work in progress)

The is PVE and PVP, the earliest you can PvP is level 10. If you see an enemy you can shoot at it and vice versa.

Ship will customise are systems are added, no colour customization.

Social sytems will be in place.

Focus is on single flight models, no multiple personnel flying a ship.

This is a PvP game, not haulers or miners in space.

The game features you as the soldier on the front line.

The next major update is at PAX.

I apologise for the terseness of the information, but I had a change to blog it and I did, I will post more tomorrow. /Soulmirror

2 comments:

  1. "1 Faction per account." -- this is dumb

    "there were over 700 ai ships /platforms / in just 1 system" -- Were there any other PCs in that system, or was it just you completing your in-game quest? Does this mean the intro missions be instanced like this? If not, why didn't they allow multiple people? And speaking of the AI, did any of them actually shoot back? From the Gametrailers videos (I don't know if you've seen them or not), they didn't appear to react to being shot. Did they have to say anything about that?

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  2. its actually 1 faction per server.

    No instances, they said. The demo was just NPCs though, just because it was the demo. NPCs will shoot back, the playable demo we had was in the starting area so they were made dumb on purpose.

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